W,A,S,D - move 

Use mouse to shoot And slomo ability

Space to get into enemy bodies

R to reload

Game Title: LAB RAT

Concept:

In "Lab rat ," players control an escaped alien in a top-down, 2D pixel art environment. The alien can possess guards to blend in, use their weapons, and navigate through the lab. The objective is to escape while avoiding detection and combat.

Core Mechanics:

Top-Down Movement: Control the alien using WASD.

Shooting: Shoot using the guard's weapon when possessed; limited ammo requires strategic use.

Body Possession: Press Spacebar to possess guards, allowing disguise and access to weapons.
Stealth: Avoid detection in alien form by hiding or sneaking past guards and cameras.

Challenges:

Guards and Security: Avoid or fight guards

Escape: Find the exit in each level without being caught or killed.

Art Style:

Retro 2D pixel art with a sci-fi lab setting, top-down perspective, and vibrant, detailed environments.

Goal:

Escape the lab by strategically possessing guards, using their abilities, and avoiding detection in a hostile environment.

This concise design highlights the key elements of the game, focusing on possession, shooting, and stealth in a top-down format.

StatusReleased
PlatformsHTML5
Authordevone
GenreAction
Made withUnity

Download

Download
Labrat version 1.zip 32 MB

Install instructions

Game Title: LAB RAT

Concept:

In "Lab rat ," players control an escaped alien in a top-down, 2D pixel art environment. The alien can possess guards to blend in, use their weapons, and navigate through the lab. The objective is to escape while avoiding detection and combat.

Core Mechanics:

Top-Down Movement: Control the alien using WASD.

Shooting: Shoot using the guard's weapon when possessed; limited ammo requires strategic use.

Body Possession: Press Spacebar to possess guards, allowing disguise and access to weapons.
Stealth: Avoid detection in alien form by hiding or sneaking past guards and cameras.

Challenges:

Guards and Security: Avoid or fight guards

Escape: Find the exit in each level without being caught or killed.

Art Style:

Retro 2D pixel art with a sci-fi lab setting, top-down perspective, and vibrant, detailed environments.

Goal:

Escape the lab by strategically possessing guards, using their abilities, and avoiding detection in a hostile environment.

This concise design highlights the key elements of the game, focusing on possession, shooting, and stealth in a top-down format.

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